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1. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
+1 from me. Do the POS thing please. Seagull and Unifex would do well to walk a mile in our shoes before condemning us to another 4 years of Soon(TM).
- by Greig Hul - at 2013.01.17 11:58:00
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2. Changes to wormhole mass limits ? - in EVE General Discussion [original thread]
Quote: Props to Greig for approaching this whole thing in the right way. Clearly there was some sort of bug, as way too much mass went through that hole. The right thing to do is to report it to CCP (which has been done) and hope they can sor...
- by Greig Hul - at 2012.02.22 16:38:00
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3. Changes to wormhole mass limits ? - in EVE General Discussion [original thread]
Two step wrote: That is all well and good, but that is *not* what your alliance mates are posting here, on FHC, on blogs and on evenews24. We are being accused of deliberately using some sort of mysterious "exploit" to move more mass through th...
- by Greig Hul - at 2012.02.22 15:29:00
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4. Changes to wormhole mass limits ? - in EVE General Discussion [original thread]
I am posting here in my capacity as someone who was "there", not on behalf of the alliance. I think what everyone can agree is that the wormhole in question didn't behave in relation to what wormholers have become accustomed to. The undisputed fa...
- by Greig Hul - at 2012.02.22 11:25:00
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5. What is FIS? F'ing in stations? - in EVE General Discussion [original thread]
flying in space
- by Greig Hul - at 2011.10.24 21:55:00
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6. New Ship - Workshop - in Player Features and Ideas Discussion [original thread]
Why not give each race a racial "resupply" ship. Gear its role to repairing damaged ships (so it fulfills the role of a station repair shop, albeit using reps instead of insta-repair), but make it fall over like a house of cards in a fight (so it...
- by Greig Hul - at 2011.02.08 13:13:00
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7. Death of Piracy?? - in EVE General Discussion [original thread]
There is simply no incentive for me to go into lowsec - unless i'm hauling something in a viator...or travelling through to have a lookieloo at nulsec for some reason. The term "low security" is also a bit of a misnomer. The "drop" in real, tangi...
- by Greig Hul - at 2011.01.26 05:24:00
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8. EVE Online: Incursion 1.1.0 Feedback - in EVE Information Portal [original thread]
I do *like* the character creator...as a tool its very neat. The quality of the avatars you can make with it are brilliant. What i *don't* like, is despite a giant thread on the test server feedback forum screaming for more assets, we are left wi...
- by Greig Hul - at 2011.01.19 10:34:00
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9. EVE Online: Incursion 1.1.0 Feedback - in EVE Information Portal [original thread]
What was the point of the character creation feedback thread(s) on the test server feedback forum? Every second post was about more assets, specifically around racial specific clothing and long hair for males....and really not a lot of that change...
- by Greig Hul - at 2011.01.18 21:09:00
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10. Character creation & customization feedback - Round 3 - in Test Server Feedback [original thread]
Any confirmation as to whether or not we are seeing the final set of assets? limited racial clothing, limited hair styles, no piercings, no tats, no gallente sneeze visors etc etc? If this is truely it, i better start practicing making my charact...
- by Greig Hul - at 2011.01.14 11:24:00
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11. Where is the Plex for the floods in Australia? - in EVE General Discussion [original thread]
No need to donate plex... http://www.qld.gov.au/floods/donate.html $45million AUD already raised... if you want to contribute, do it there. There is a very well organised relief fund already underway (has been underway since Rockhampton went und...
- by Greig Hul - at 2011.01.13 21:55:00
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12. Making mining more interesting - without minigames... - in Player Features and Ideas Discussion [original thread]
Originally by: Venkul Mul Slower movement and random propulsion jamming will be a miner killer in no time. A good mining fleet with orca support can mine a belt without moving at all...the movement penalty affects gankers entering...
- by Greig Hul - at 2011.01.01 11:38:00
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13. Making mining more interesting - without minigames... - in Player Features and Ideas Discussion [original thread]
Edited by: Greig Hul on 01/01/2011 11:36:06 A few things here.... Firstly yes it would take 20 days to clear a belt of polution "naturally"...but the acumulation of polution from one mining session would only impose minimal effect... the eff...
- by Greig Hul - at 2011.01.01 11:35:00
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14. Making mining more interesting - without minigames... - in Player Features and Ideas Discussion [original thread]
This idea is a bit in its infancy, and in encourage others to add their thoughts and flesh it out. The idea is based around Polution. Strip mining lasers would need to be very powerful to break up the rocks, so its inevitable that some dust, gase...
- by Greig Hul - at 2011.01.01 06:41:00
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15. Character creation & customization feedback - Round 3 - in Test Server Feedback [original thread]
Can we have an option to pause the animation whilst sculpting please? Also, if you only take 1 portait, will there be an option to go back and take more? or to change the ones you have taken (without resculpting of course)? how do you cycle thro...
- by Greig Hul - at 2010.12.18 13:21:00
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16. New PI Feedback...and a question... - in Test Server Feedback [original thread]
First up, I am enjoying the new PI much better than before. Routing is greatly simplified and its no longer an annoying clickfest. My question is; Having noticed that when you overlap extractor heads' area of effect, the extracted amount decrease...
- by Greig Hul - at 2010.12.18 13:18:00
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17. Ship Slot Adapters - in Player Features and Ideas Discussion [original thread]
Ships are not balanced on slot layout alone... they are balanced with grid, cpu, turret/launcher layout etc etc. Gaining a single high slot out of lows would cost you a total of 4 lows, which would severely hamper the tanking ability of an armor ...
- by Greig Hul - at 2010.12.14 12:37:00
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18. Ship Slot Adapters - in Player Features and Ideas Discussion [original thread]
Might be crazy...but had an idea about adding "slot adapters" to ships. Would be a module that can fit to any type of slot (High, Med, Low). Fitting 2 in the lows would effectively remove a low and replace it with a single medium Fitting 2 in th...
- by Greig Hul - at 2010.12.14 12:19:00
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19. Bring on the pirate tech 2 ships! - in EVE General Discussion [original thread]
I'd love to see T2 pirate ships which are radically different to their faction counterparts...even to the point of having visible hull modifications, and totally different roles... Also picking different ships to fit the T2 pirate variety - i.e. ...
- by Greig Hul - at 2010.12.14 10:02:00
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20. Idea to make drone combat more interesting - in Player Features and Ideas Discussion [original thread]
I don't really see it as "doing" anything more really - but it provides you with more tactical options, and through fitting damage modules or tracking computers etc projectile users do get more options. I see this working much like tracking compu...
- by Greig Hul - at 2010.11.24 14:55:00
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